Primary Source Learning professional development deepens content knowledge and uses best instructional practices to help students read, think, and use their knowledge. Our programs are developed and implemented primarily by classroom teachers.
Our programs have three different purposes:
Fellowship: introduce collections of resources and best instructional practices related to using digital sources in the classroom for teachers K-12 of all subjects.
Scholarship:
deepen content knowledge and create teaching materials designed for sharing with other educators for teachers of particular topics and grades.
Leadership: offer opportunities to share expertise and conduct reseach concerning how teachers teach and students learn with digital resources.

Teaching with Primary Sources

 

This Web site and the non-profit organization, Primary Source Learning, that began as part of the Library of Congress Teaching with Primary Sources program (formally called An Adventure of the American Mind Northern Virginia Partnership, AAMNVA). Thousands of teaching materials resulted from participation in our AAMNVA programs. The teachers involved in the grant created the Primary Source Learning Web site to enable educators to easily share their experiences of using digital historical sources with students and to build on the work of others. Visit http://PrimarySourceLearning.org/tps/index.php to learn more about how TPS partners are using Library of Congress resources with students.
Visit http://www.tpsnva.org to learn more about the Library of Congress Teaching with Primary Sources Program Northern Virginia Partnership.
Example programs:
Level 1: Learn with Primary Sources Workshop Series
Level 2: Writing to Learn History: the Interwar Years
Level 3: Inquiry on Primary Source Learning in the Classroom

 

primaryaccess
uva

The University of Virginia Center for Teaching and Technology has connected their digital movie making resource for teachers and students Primary Access to the Field-Testing database here at www.primarysourcelearning.org . Now, with a click of a few buttons teachers can move collections of digital sources from Learning Experiences on this web site into movie making activities with students in a few minutes. Learn more about how to make digital movies.